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WANIM.DLL
The sprite animation library from
AND-XOR Systems
Product Description
WANIM.DLL is a full-featured, multitasking, and easy to use sprite animation
library designed to be completely compatible with Microsoft Windows 3.0 and
above, including the Multimedia extensions for Windows. As such, it will
benefit from any future improvements Microsoft will make to Windows' GDI
system, particularly with regard to the BitBlt() function. Were BitBlt() to
be modified, or new graphics drivers added to take advantage of coming
enhancements to the display hardware such as the addition of a graphics
co-processor, any resultant speed gain would be passed right along to
WANIM.DLL. Using this product in conjunction with the Microsoft Windows
Multimedia extensions in MCGA 320x200, 256-color mode (great for video games)
results in significant performance improvement. It's important not to confuse
sprite animation with frame animation. The latter consists mostly of playing
back a sequence of pictures to the screen, as in a motion picture. Sprite
animation, by contrast, is non-deterministic. That is, the exact placement
of sprites (animation objects) relative to the background, need and may not be
known before run-time.
Here are some of the things you can do with WANIM.DLL:
* Move multiple animation objects on a colored background within a
window.
* Move objects above or below one another depending on display
priority.
* Change display priority on the fly. That is, if two or more
objects overlap, bring one or the other to the forefront.
* Animate objects, i.e., change their shape, size, or bitmap
image, while moving them.
* Create either bitmap or algorithmic animation objects, or a
combination of both. Algorithmic objects are things like text,
ellipses, rectangles, lines, etc. They are drawn on the fly
using Windows own functions, or your own.
* Automatically create mask bitmaps from Windows HBITMAP images.
* Determine whether there has been a collision between two or more
objects, or between any object and an arbitrary rectangular area.
* Scroll background images while animation objects are stationary
or moving.
* Maintain multiple background areas, or animation zones, within
the same window.
* Resize and/or reposition animation zones on the fly.
* Use any Windows 3.0 compatible programming language or
development tool (such as Visual Basic, Borland C++, Microsoft C,
Zortech C, etc..) which supports dynamic link libraries (DLL).
In order to get a better idea of the capabilities of WANIM.DLL, please consult
the file anim.h which contains a listing of all the functions available in the
library.
Terms: check or money order. WANIM.DLL is only $69. With source $99. US
Funds. Shipping and handling add $5. COD add $10. Foreign orders except
Canada and Mexico add $15.
AND-XOR Systems
1107 Fair Oaks Ave.
Suite 167
South Pasadena, CA 91030
(213) 969-4081